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LWRP is leaking resources when building Unity.Physics project to device
When building project to LWRP it leaks resources. Read more
[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...
To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity2. Set Scripting Runtime Versio... Read more
"Maximize" shortcut does not work for Game view window when in Play Mode
Steps to reproduce:1. Create a new project2. Enter Play Mode and then press Pause3. Focus on Game window and try to maximize it with... Read more
[Realtime GI] Editor throws 'Failed opening GI file' errors when switchi...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Clear the GI Cache in the Edit > Preferences window3.... Read more
Crash on ExternalForcesModule::Cache when enabling External Forces in th...
How to reproduce:1. Open the 'Prefab_Crash.zip" project2. Open the "SampleScene.unity" scene3. Select Ship > ThrustParticles in t... Read more
Code Analysis Settings in Visual Studio are reset when Launching Unity
How to reproduce:1. In the attached "case1101950" project folder open case1101950.sln in Visual Studio2. In the Solution Explorer wi... Read more
[GPU PLM] Indirect bounce color is wrong with multi-material setups
Steps to reproduce: 1. Download CornellBox scene (link in the description)2. Make sure that GPU Lightmapper is selected as the light... Read more
[UI] Float types revert to 0 if a decimal point is entered when the valu...
Repro steps:- Inside a VFX graph, create a float note- Change the value to any other value that's not 0 (i.e. 1).- Deselect the node... Read more
Asset thumbnails are not updated with Graphics API
As Vulkan is treating some texture formats differently so the normal map texture appears to be red. (By-design in Case 1071815)But i... Read more
XRSettings.enabled and XRSettings.supportedDevices return incorrect resu...
To reproduce:1. Open QA attached project "XRSettingsCase.zip" on Unity with supported Android and UWP platform2. Observe the console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value