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0
votes
Fixed

[iOS] 'illegal export list found. Please rebuild your static library' er...

iOS

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Jan 28, 2016

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Version/s: 5.4.0b3

To Reproduce: 1. Build any app with trunk.2. Archive it in Xcode.3. Observe that it fails in linking with: ld: illegal export list f... Read more

0
votes
Fixed

[HardwareInstancing][ReflectionProbes] Instanced objects start flickerin...

Terrain

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Jan 28, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Open Unity;2. Open attached project and 'main.unity' scene; 3. Notice that there is a plane with 'Rock Spawne... Read more

0
votes
Duplicate

Unity crashes while importing an asset

Asset Import

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Jan 28, 2016

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Version/s: 5.4.0b3

To reproduce:1. Open project2. Right click "ThiefChar_001@1m_vault" in "Characters"3. Press reimport Read more

0
votes
Fixed

[iOS] 'OnApplicationPause' is not called when PlayFullScreenMovie starts...

iOS

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Jan 28, 2016

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Version/s: 5.4.0b3

To Reproduce: 1. Build the attached app and run.2. Click any "PlayVideo.." button.3. Exit from video or wait untill it finishes.4. O... Read more

0
votes
Won't Fix

RemoveUnusedAssetsImmediate causes GC to completely delete unused assets...

Asset and Scene Management

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Jan 28, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. In top menu, select "DO_IT > Now"3. Notice MissingReferenceException in console Th... Read more

41
votes
Fixed

[iOS] [Metal] Depth-Only Camera blacks out screen when anti-aliasing is ...

iOS

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Jan 28, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open attached project2. Open "TestScene" scene3. Play the scene4. Press the Toggle Depth Camera button5. Notice that... Read more

2
votes
Fixed

Changing ambient intensity at runtime doesn't work without light probe

Global Illumination

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Jan 28, 2016

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Version/s: 5.3.2f1

Changes to ambient intensity in the playmate takes no effect without light probe. - Changing ambient intensity from the Lighting win... Read more

0
votes
Fixed

[Shuriken] World collision does not work when particle system is scaled ...

Shuriken

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Jan 28, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select and simulate particle system.4. Inspect pa... Read more

0
votes
Fixed

[Shuriken] VisualizeBounds does not scale correctly on shape

Shuriken

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Jan 28, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select and simulate particle system.4. Inspect pa... Read more

3
votes
Postponed

[New Feature] Baked lightmap for Skinned Mesh Renderers in Unity 5

Global Illumination

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Jan 28, 2016

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Version/s:

- In 4.6, Beast supported lightmapping of Skinned meshes. - In Unity 5, Skinned meshes can be tagged for lightmapping but when light... Read more

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