Search Issue Tracker
[Audio] No preview for procedurally created audio clips
Reproduction steps1) Open attached project2) Open scene "ShuffleClip"3) Enter play mode--- You should hear distorted bird singing4) ... Read more
NullReferenceException in NGUI editor extension
Steps to reproduce : - import the NGUI package from the Asset Store https://www.assetstore.unity3d.com/en/#!/content/2413- open any ... Read more
ArgumentException: GUILayout: error in FC Audio Tools extension
Steps to reproduce : - import the FC Audio Tools extension from the Asset Store- go to Window > FC Audio Tools > Wave Editor- ... Read more
[Regression][5.4] Weird window with choosing project location is display...
Steps to repro: 1. Open Unity Launcher Window;2. Click New button to open new project page;3. Press Backspace button. Actual result:... Read more
[Shuriken] Invalid AABB b0 error messages with world collision
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play4. Wait for 3 secs and inspect the console. E... Read more
Shader errors in WEBGL build (INVALID_ENUM: blendEquationSeparate: inval...
-e: see title, content loads fine though -repro:--open project--enter play mode and click green button--notice shoe shows fine and n... Read more
[tvOS] UnityEngine.Apple.TV not documented in the scripting references
None of the properties in UnityEngine.Apple.TV.Remote are documented.See 'Remote.mem.xml' in '/Volumes/WD_Drive/Workspace/unity/Docu... Read more
[WebGL][Audio] Setting audioSource.time gives different results in edito...
Reproduction steps:1) Open attached project2) Open scene "Main"3) Enter play mode4) Press the "A" key on the keyboard rapidly--- You... Read more
[tvOS] Wrong input returned when using a MFi controller if analog sticks...
Steps to reproduce:1) Open the attached project (MFi_test.zip).2) Open 'DebugScene'.3) Build for tvOS.4) Connect an MFi controller t... Read more
[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...
Steps to reproduce: 1. Download and import attached project.2. Press play.3. Wait for 3-5 secs. Crash! Notes: Sometimes windows just... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window