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Project building fails when using EditorApplication.LockReloadAssemblies...
Reproduction steps:1. Open the Project inside of the "BuildFailRepro.zip"2. Build the Project as Windows 86x643. After the Build com... Read more
[Metal] Shader doesn't work in Standalone build with Metal Graphics API
Reproduction steps: 1. Open "MinimalRepro" project2. See Game view shader blur3. Build Standalone player with Metal Graphics API4. S... Read more
Unity Hub's In the Cloud section has permanent "Your projects are loadin...
Some users have problem reaching Collab projects in Unity Hub, permanent "Your projects are loading" message in "In the Cloud" secti... Read more
NotImplementedException when calling HttpListener.TimeoutManager
How to reproduce:1. Open the attached "TimeoutManager_NotImplemented.zip" project2. Open the "SampleScene" scene3. Enter Play mode4.... Read more
Nav Mesh Agent's Speed increases past the Speed set when traveling down ...
How to reproduce:1. Open the user-submitted project ("bug-navagent-slope-speed.zip")2. Open the "SampleScene" and enter Play Mode3. ... Read more
Script Execution Order menu doesn't show complete class names for long c...
How to reproduce:1. Open the attached "case_1122059-SEODialogBug" project2. Go to Project settings > Script Execution Order and m... Read more
Class using ISerializationCallbackReceiver interface in a prefab variant...
How to reproduce:1. Open the attached "case_1122325-PrefabVariantBug" project2. Right-click the Prefab "MyPrefab" in the Project vie... Read more
[UX] Errors when using large values in certain fields
Repro steps:1. Create a new VFX asset2. Drag it into the scene (the error does not reproduce if there is no instance of the effect i... Read more
[SceneView] Selection Outline displays artefacts with VFX graph assets
Repro steps:1. Create a new VFX asset and drag it into the scene2. In the scene view, make sure Selection Outline is enabled.3. Sele... Read more
[Tools] pCache Tool UX issues
Repro steps:1. Open the pCache bake tool2. Assign a mesh3. Observe the following: - Mesh Statistic fields are inputs; probably shoul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates