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Setting Time.timeScale to 0 in Start is broken
When setting Time.timeScale to 0 in the Start method of a MonoBehaviour, Time.deltaTime from that point on is not 0 but 0.02. Read more
Error is not generated if you use the index of the component instead of ...
iphone: There are some Vector3 properties that can not be modified by component. For instance, you can't set bounds.min.x, bounds.ma... Read more
No error is generated if you use the same scripted hotkey for two menu i...
No error is generated if you use the same scripted hotkey for two menu items. The first of the menu items that you create is still t... Read more
[Selection] State is reset after entering Play mode
This bug is similar to case 280936 and a video of the repro steps has been attached. The reason this hurts is because if I am tweaki... Read more
Animation View: Adding a curve for Rotation is inconsistent
When initially adding a curve for local position or local scale, creating a curve will make the entire curve visible with a single k... Read more
[Layout] Scroll/scale bar in Animation Editor is inconsistent
I'm reviving this bug, as it's still pretty relevant. The main issue with the scrolling in the Animation window is:(see the attached... Read more
Windows editor very slow on USB/network drives
Creating a project with standard assets takes ages, for example. If the project is placed on a USB stick. Profile and figure out whe... Read more
Popup lists with GUIContent doesn't show images upon popup.
EditoirGUI.Popup and EditorGUILayout.Popup lists with that take GUIContent objects with images doesn't show the images in the popup ... Read more
Add Tooltips for SceneView
To reproduce:1. Launch Unity2. Open a scene view3. Mouse over the Textured & RGB dropdowns. Result: Notice that there are notool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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