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[Editor][Windows] Alt+tabbing to or opening a window from the taskbar sh...
The change to allow multiple Unity windows in the taskbar and alt+tab menu allows the user to select the window to open but doesn't ... Read more
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...
Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more
[Android] Scrollview randomly bounces
Steps to reproduce: 1) Download attached project and open in Unity2) Build scene 'TestScrollView5.4' and run on a device Note: You s... Read more
The error of " 'Light' does not contain a definition for 'SetLightDirty'...
To reproduce:1. Open QA attached project TestsetLightDirty2. Build and run3. See console for errors Actual result: the error appears... Read more
NullReferenceException after deleting a tagged sprite that is inside an ...
NullReferenceException after deleting a tagged sprite that is inside an atlas Note: might be caused by https://fogbugz.unity3d.com/f... Read more
Error message when importing a custom package
How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more
Manual page on Skybox needs to be updated
6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more
Particle system 3D Start Rotation is not uniform with Transform Rotation...
How to reproduce:1. Open the attached project from "case_1284152.zip"2. Open scene "SimpelreproScene"3. Select "Particle System" in ... Read more
Each position axis not being processed individually when compressing ani...
To reproduce:1. Create new unity project, import user's FBX file2. Open Animation window, in Project window, expand imported FBX fil... Read more
[MacOS] Unity 2017.1a6 cannot be launched on MacOS
[MacOS] Unity 2017.1a6 cannot be launched on MacOS To repro:1. Install Unity 2017.1a6 on MacOS.2. Launch Unity. Actual result: It wo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject