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[Anti-Aliasing / Depth of Field] New effect scripts cause occasional UI ...
New Anti-Aliasing + Depth of Field effects on camera cause UI images in the vicinity to momentarily swap with what looks like a scra... Read more
[AW] IndexOutOfRangeException when trying to check curves of specific an...
How to reproduce:1. Open the attached project2. Open AnimationCurves scene3. Open Animation window4. Select AnimationConstant gameob... Read more
Draw order of UI elements isn't consistent
Steps to reproduce: 1. Open attached project2. Open scene "LayerError"3. Run it4. Notice that draw order of blue and green rectangle... Read more
NullReferenceException on script attached to a gameobject which is enabl...
How to reproduce:1. Open the attached project2. Open and Play Home-Scene scene3. Press Tab to call the Panels4. Left mouse click on ... Read more
[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler
To reproduce:1) Open attached project2) Build and run on device3) It crashes on startup DUT(reproducible):Google Nexus S (Android 2.... Read more
[iOS/tvOS] Artifacts appears on materials Standard shader with metallic ...
1. Open repro_7707952. Build to tvOS Note: artifact intensity increases if it's further away from camera Read more
[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...
To reproduce:1) Open attached project and scene in it2) Switch platform to Standalone3) Play the scene in editor - note that the pho... Read more
NetworkLobbyPlayer does not sync initial Ready state for clients
How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to Standalone and run4. Play the scene in the Editor... Read more
[iOS]Social.LoadUsers callback is never getting called
To reproduce:1. Open project the user sent in the email (not the one attached to the bugreport, but the one called gamecenterdemo.zi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default