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[Video] Movietexture, playing video crashes PC and Mac OS X(x86_64 and U...
Reproduced with OS X 10.10.5 Also selecting OpneGL in player settings crashes or makes it flicker on windows standalone. Reproductio... Read more
[UWP][WSA] RunInBackground doesn't work on UWP, WSA
Steps to reproduce: 1. Open the attached project(reproEdited.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 ... Read more
Build Settings switch to Web Player after building AssetBundle
How to reproduce: 1. Open the attached project 2. Switch platform to standalone 3. Build AssetBundle (Assets->BuildAssetBundles) 4. ... Read more
[Shaders][Mac] Editing Generated Textures Tilling under Shader component...
Steps to reproduce: (MB Pro (OSX 10.10.5)) 1) Open users submitted project and proceed to scene "Test case". 2) Select "Quad" object... Read more
[Transform] Rotation value changes on play mode a little bit
Repro steps: 1) Create a new scene 2) Create a cube 3) Set cube's X rotation to 180 4) Play and notice the value changes by les than... Read more
[iOS] Application crashed on CreateMaterial if UI shaders are deleted fr...
1. Create new project 2. Open Graphics settings 3. Set Always Included Shaders size to 0 4. Build to iOS 5. Application will crash Read more
[AnimationMirroring] Animation Mirroring with Bones is Broken
To reproduce: 1. Open attached project 2. Play mirrorbug scene 3. Observe the ball and note that in the mirrored version the ball d... Read more
Animation Window doesn't detect TextMeshPro component in Add Property
Reproduction steps: 1. Open attached project 2. Open the "Fade Color" scene (located in Assets\Scenes) 3. Open the animation window ... Read more
Lighting window missing arrows to expand/collapse parameters
To reproduce: 1. Create new or open any project 2. Open the Lighting window Actual behavior: notice that there is no arrows to expa... Read more
Crash on GraphicsHelper::SetRenderTargets when baking Reflection Probes
Repro steps: 1) Open the project I attached and lighting.scene in it 2) Click Bake Reflection Probes in the Lighting window 3) Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder