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0
votes
Fixed

[WebGL][OSX] Java install pop up appears during build process

WebGL

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Mar 01, 2016

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Version/s: 5.3.3p2

-e: see title, process continues -repro: --create new project --build for WebGL --NOTICE java popup while it is building Read more

0
votes
Fixed

Files without extention having dots in path are shown with incorrect Type

Bugreporter

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Mar 01, 2016

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Version/s: 5.3.3p2

1. What happened Files without extension having dots in path are shown with incorrect Type 2. How we can reproduce it using the exam... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

0
votes
By Design

EventTrigger Pointer Click events can't pass PointerEventData

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

All event triggers are of type UnityEvent<BaseEventData>, meaning you can use a method with a BaseEventData as a callback, but not a... Read more

0
votes
Fixed

[ImageEffects] Bloom effects different colours at different thresholds

Image Effects

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Mar 01, 2016

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Version/s: 5.3.3p2

Bloom effect effects green channel at a higher threshold than red or blue channels. Repro Steps: 1) Open attached project and scen... Read more

0
votes
Fixed

[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...

Physics

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Mar 01, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1. Open attached "New Unity Project 1" project. 2. Open "Untitled" scene. 3. Select "Main Camera" game object an... Read more

0
votes
Fixed

[Camera] Enabling HDR buffer on camera dont do it if no images effect is...

Camera

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Mar 01, 2016

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Version/s:

When the camera is set to HDR, if not post process are running then the camera fallback to LDR without any warning or messages. As p... Read more

0
votes
Fixed

[Linux][OpenGL Core] flickering with realtime lightmap and reflection probe

Linux

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Mar 01, 2016

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Version/s: 5.3.3p2

-e: see title. doesn't flicker when using -force-opengl and/or 5.2.4 -repro: --get lightmapping test project homes\qa\zbignev\Light... Read more

0
votes
Won't Fix

[iOS]UI/Lit shaders does not reflect light

UI

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Mar 01, 2016

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Version/s: 5.3.1f1

1. Open attached project 2. Build to iOS 3. Move Green and Blue or only Green slider to 0% and Light on the left will not be display... Read more

0
votes
Duplicate

5.3.3p2 standard FastBloom image effect miscompiled on GLCore/GLES3

OpenGL

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Mar 01, 2016

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Version/s: 5.3.3p2

FastBloom ("Bloom (Optimized)") image effect that ships with Unity has its shader miscompiled for GLCore/GLES3. One of the temporary... Read more

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