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0
votes
Duplicate

2D Raycaster doesn't capture IPointer/IDrag events

Physics2D

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Oct 27, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more

0
votes
Duplicate

Cannot switch a language while unity editor window is active

Editor - Other

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Oct 26, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open any Unity project 2. Press "alt+shift" to change language Result: language doesn't change Reproducible ... Read more

2
votes
Fixed

Animator.Rebind() resets game object position to the original instantiat...

Animation

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Mar 23, 2017

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Version/s: 5.5.2p3

To reproduce: 1. Open repro project 2. Open and play scene 3. Press 'space' Expected: after pressing 'space' key character will st... Read more

4
votes
Won't Fix

Hidden folders cause errors with Visible Meta Files

Scene Management

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Jan 25, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Create a new project 2. Make sure Visible Meta Files are enabled 3. Create a new folder "ABC" in Assets folder... Read more

0
votes
Fixed

Particle system sub-emitted particles freeze while not in play mode.

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0p1

Particle system sub-emitted particles freeze while not in play mode. To reproduce: 1. Open project. 2. Enter Scene view. 3. Select... Read more

0
votes
Fixed

Content Size Fitter component on text fields is malfunctional

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps: Example 1: 1. Open the attached project 2. Open the "bug report scene" 3. Select the "text" gameobject in the hi... Read more

0
votes
Fixed

Unity Crashes due to infinite recursion in managed code

Mono

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Dec 15, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open users attached project 2. Double click on 'UndoChainedMovementWorks' in Editor tests Expected result: test ... Read more

0
votes
Fixed

Unity crashes after pasting ParticleSystem parent values to subemitter

Shuriken

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Oct 27, 2016

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Version/s: 5.5.0b7

How to reproduce: 1. Create a new project 2. Create particle system in the hierarchy 3. Enable Sub Emitters 4. Expand it and click o... Read more

1
votes
Fixed

Missing script in Standard Assets - Particle Systems - Afterburner Prefa...

Scripting

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Oct 25, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Create a New Project 2. Assets Tab > Import Package > Particle Systems 3. In Assets Tab find Afterburner Pref... Read more

0
votes
Not Reproducible

[Animation] Vertex Compression is not disabled if Mesh Compression is tu...

Animation

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Jul 17, 2017

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Version/s: 5.5.4p1

If Mesh compression is turned on in model import settings on models with animations, no matter what setting, Vertex compression is n... Read more

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