Search Issue Tracker
[Shuriken] 3D start rotation affects Rotation Over Lifetime module
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play.4. In hierarchy select particle system... Read more
[Android][IL2CPP] Crash in BuildReport when building IL2CPP apk on Mac
To reproduce:1) Create new project2) Set it for building Android IL2CPP build (change platform/scripting backend, change bundle id f... Read more
Connect window was showed in Inspector tab and then Editor crashed on cl...
I was just playing with Editor and then I realized that Connect window is showed in Inspector tab, then on closing Editor - it crash... Read more
Unity crashes/fails to render if drivers are updated while Unity is open
Steps to reproduce: 1. Create new project and set editor to DX92. Update NVidia drivers while editor is open3. After drivers are upd... Read more
AssetBundleRequest:get_asset() fails while LoadScene is working
Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity.2) Open scene 'ChangeScene1' an... Read more
Texture2D.ReadPixels crashes/hangs when reading out of rendertarget bounds
ReadPixels does not guard against trying to read out of render target bounds. What exactly happens depends largely on the graphics A... Read more
[Android] [Adreno] App crashes on some Adreno 2xx devices
To reproduce:1) Open attached project2) Build it on Android3) Let it load for a few seconds, then notice that it crashes. If you get... Read more
[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...
Steps to reproduce:1. Open attached project.2. Open "Build Settings" window. If you see this error message:"Because you are not a me... Read more
NetworkTransport between devices when there is only local connection ava...
I must note, that reproducing this issue will require to disconnect your router from internet.Lets say that device A is Android phon... Read more
[SpritePacking] 'Find Reference in Scene' does not work on packed sprites
Steps to reproduce: 1. Open attached project (sprite_test.zip)2. Open 'Test' scene3. Open Sprite Packer window and click 'Pack'4. Ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor