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[Baked] Ambient lighting doesn't affect some mesh triangles if Baked GI ...
Steps to reproduce: 1. Open attached project2. Open scene "LightmapTest2"3. Open Lighting window and build lightmap4. Notice that bo... Read more
[WebGL][Win]AudioClip.length is multiplied by ~4.53 when loaded through WWW
Repro steps:1) Open the project and Main.scene2) Build and run it for WebGL3) In the browser open up the Console4) Notice the differ... Read more
[Unet] Crash on MonoBehaviour::AddImageEffectCallbacksToManagers when ho...
Steps to reproduce:1. Open project2. Open "TESTSNECE" scene3. Play in editor and press "LAN Host(H) button" Results: Editor crashes.... Read more
Accessing AnimationClip properties in runtime throws MissingMethodExcept...
Steps to reproduce: 1. Open attached project "783535.zip"2. Open scene "repro"3. Run it4. Notice "False" printed in console. We get ... Read more
Editor window resizes on relaunch if expanded through multiple screens
Steps to reproduce:1. Open Unity project2. Expand the editor window's size that it would be visible on multiple monitors3. Close Uni... Read more
[Profiler] Taking a memory sample crashes the Android player on some pro...
To reproduce:1) Open the attached project in last user message2) Build to android device(probably iOS works too)3) Try to take a mem... Read more
Can't change material properties at runtime
-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more
If GameObject.Instantiate is called after scene is reloaded, gameobjects...
How to reproduce:1. Open the attached project2. Open and play DemoSceneInspector3. Click "Create Regular". 1000 game objects are cre... Read more
[Regression][OSX][5.4] Canvas is flickering when launching scene with Pr...
Prerequisites:For repro you will need an external display and OSX system. Steps to repro: 1. Open Unity on OSX;2. Open attached proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class