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0
votes
By Design

Activation from command line fails if there is old license file

License

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Jun 10, 2016

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Version/s:

Prerequisites:- Editor is already activated and has a license file (e.g. Personal Edition) Repro:1. Close Editor2. Try to activate i... Read more

10
votes
Fixed

[Game View] 'No cameras rendering' stays on play, even if the scene is u...

Scene/Game View

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Jun 10, 2016

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Version/s: 5.4.0b21

To reproduce:1) Create new project2) Delete camera from scene3) Add a UI Image4) Play the scene5) Notice that "No cameras rendering"... Read more

0
votes
Not Reproducible

[Holo Toolkit]Crash when re-importing "HoloToolkit" assets

Asset Import

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Jun 10, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Download and open attached project.2. Notice that the "Console" window outputs: "A default asset was created f... Read more

0
votes
Won't Fix

Multiple hierarchy tabs take focus when an object is created

IMGUI

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Jun 10, 2016

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Version/s: 5.4.0b21

1. Open the attached project2. Make sure there is an other Hierarchy tab alongside the Game tab3. Open the Game tab4. Create an obje... Read more

0
votes
By Design

Calling AudioSource.Play every frame causes the first Audio Filter to lo...

Audio

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Jun 10, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open the attached project and a "Test" scene in it.2. Open the Console window, play the scene and notice how th... Read more

0
votes
Fixed

[iOS] UnityEngine.Ping leaks memory on iOS

iOS

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Jun 09, 2016

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Version/s: 5.3.5p2

Steps to reproduce:1) Open the attached project.2) Add scene 'Main' to build.3) Build the project for iOS.4) Deploy the project to i... Read more

1
votes
Won't Fix

[Material] - 5.4 : Skinned mesh rendering black - seems like limit on # ...

Windows Store Apps

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Jun 09, 2016

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Version/s: 5.4.0b18

Description:User can't have more than 3 x 8K textures render correctly in the HoloLens emulator. This is on a skinned mesh renderer.... Read more

0
votes
By Design

[Baking] Switching light Baking from Mixed to Realtime produces no lighting

Global Illumination

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Jun 09, 2016

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Version/s: 5.4.0b21

1. Open the attached project 'Baking'2. Open the available scene3. Set the Baking of the gameobject 'Light' to Mixed4. Build lightma... Read more

0
votes
By Design
0
votes
Fixed

[Editor] Wheel Collider results in "InvalidOperationException

Physics

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Jun 09, 2016

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Version/s: 5.4.0b21

Title: [Editor] Wheel Collider results in "InvalidOperationException" Steps To Reproduce:1. Create a 3D project2. Create a 3D gameOb... Read more

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