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[Android] Screen.orientation switches to portrait when switching to auto...
Screen.orientation switches to portrait when switching to autorotate while holding the device in portrait orientation even when Port... Read more
[UI Builder] Setting Element's Margins to auto in a newly created file c...
How to reproduce:1. Create a new project2. Click Window -> UI Toolkit -> UI Builder3. In the Hierarchy, add a new Label4. Set ... Read more
Render Texture is not being updated when using Camera.SetTargetBuffers
How to reproduce:1. Open attached project "SetTargetBuffers.zip"2. Open "SampleScene" scene3. Observe the preview of RenderTexture "... Read more
Setting physical attributes of a Kinematic GameObject sometimes sets the...
Reproduction steps:1. Open the user's attached "DeterministicPhysicsBug2.zip" project2. Open the "Test" scene3. Enter the Play Mode4... Read more
[Profiler] Loading data from file 2018.3, or 2018.4 does not produce cor...
How to reproduce:1. Create a new project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Load the saved Profiler... Read more
[SRP] Errors on selecting Color gradient in Lens Flare(SRP) Asset
Assertion failed on expression: 'didInsert' error is encountered on clicking 'Color Gradient' Field after Enabling 'Multiple Element... Read more
[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...
How to reproduce:1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded ... Read more
Lightmapper gets into an endless cycle of errors when changing Scenes af...
How to reproduce:1. Open the user's attached "BakeBugTest.zip" project2. Right-click on "Scene 1 (not loaded)" and press "Load Scene... Read more
Start() and Update() methods are not called after duplicating GameObject...
How to reproduce it:1. Open the user's attached project "H5O.zip"2. Load the "Level1" Scene3. Enter the Play Mode4. Observe the gene... Read more
When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...
Reproduction steps:1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user2. Open the "SampleScene" Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera