Search Issue Tracker
Editor Crashes After Import
This is a crash that is reoccuring after any of our maya imported meshes and materials are imported into unity, which happens often.... Read more
When you try to register your PC for Blackberry, the Unity Editor does n...
Try to register a machine while using a proxy for internet access.You will also run into problems when you try to get a debug token. Read more
[VCS] Using case sensitivity in Perforce causes files in Unity to claim ...
Steps to reproduce : - create a new folder Users/(user)Projects/newproject- open P4V and create a new workspace with the root in Use... Read more
Rich text markup disappears from input field when editing
1) What happened Rich text markup disappears from input field when editing the text of a Text Mesh. Instead it's applied to the text... Read more
Read-only plugin files prevent building application
Unable to build Android Platform, UnauthorizedAccessException from files in Temp\StagingArea\res. This is caused by files in Plugins... Read more
[Camera] "Width" and "Height" on Viewport Rect can have negative values
Maybe this is intentional design, but "Width" and "Height" on Viewport Rect have negative values. This means that the Camera Preview... Read more
Scripting API Search Box - Not possible to search through all API
Scripting API Search Box - Not possible to search through all API Repro 1. Set filter to Editor Classes (or anything else than Runti... Read more
Lightmapping fails to start when the Editor allocated a lot of memory on...
Lightmapping breaks when GetAdaptersInfo is used with a buffer in >2GB address space, which can happen, since Unity is built with... Read more
Character controller falls through terrain on BB10
To repro: 1) Publish build to BB10.2) "Drive" character to edge of cliff, jump, let go of joystick.3) Once you land, continue to "dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved