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1
votes
Third Party Issue

[Android] Lights are not visible in the Android Player on a specific dev...

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Mar 07, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “IN_70205” project2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path”3. ... Read more

0
votes
Fixed

again

Profiling

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Mar 08, 2016

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Version/s: 5.3.3p2

Read more

0
votes
In Progress

[RayTracing] The icon for RayTracingShader assets (.raytrace files) is m...

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Feb 03, 2023

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Version/s: 2023.1.0b2, 2023.2.0a2

The Editor displays a default icon for .raytrace shader files. It was an icon with "Rt" text on it similar to the Cs (.compute) file... Read more

0
votes
Fixed

"ExecuteMenuItem failed because there is no menu named" error is thrown ...

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Feb 15, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 7000.0.0a1

Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Not Reproducible

[Remote Config] Cursor does not change to Edit mode when Editing fields ...

Package

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Oct 17, 2019

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Version/s: 2020.1.0a9

Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more

0
votes
Fixed

Can't toggle/select multiple stacked Markers

Package: Timeline

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Oct 13, 2020

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Version/s: 1.4.3

You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more

0
votes
Active

Player crashes when built with IL2CPP Scripting backend

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Nov 29, 2023

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Version/s: 2021.3.33f1

Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. Observe the app’s behaviour Expected res... Read more

0
votes
Fixed

[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...

Package: Shader Graph

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Oct 09, 2020

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Version/s: 10.1.0

Reproduces on Master (481375fefe) after "Vector 1 to float" changeRepro1. Create a custom function node2. Add an inputExpected resul... Read more

1
votes
Postponed

[VSTU] Thread debugging crashes Unity

CodeEditors

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Feb 09, 2016

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Version/s: 5.3.2p2

Workaround: Disable Exception support in VS------------------------------------Caused by issue on VSTU side. Read more

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