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Grouping shortcut works when a Group is multi selected together with any...
Steps to reproduce: Open any Project with Shader Graph installed Create any Shader Graph and open it Create any 2 Nodes and select t... Read more
Shader Graph throws a warning about unsaved changes when maximising any ...
How to reproduce:1. Create a new Unity project2. Create any Shader Graph3. Make any changes in the Shader Graph so it has the unsave... Read more
Unity Player crashes on (UnityPlayer) UnityMain and an Access Violation ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Select “Development B... Read more
HeaderAttribute is not displayed in the Inspector when using non-ASCII c...
Reproduction steps:1. Open the attached “IN-113379 HeaderAttribute Unicode Bug - FAV.zip“ project2. Open the “SampleScene”3. Select ... Read more
Validation message "Profile name has unsupported characters." is unclear
Steps to reproduce: Create a new Unity project Open Shortcuts window (Unity > Shortcuts) Select “Create new profile…” from the dr... Read more
"Output Particle Shader Graph" outputs different results
Reproduction steps:1. Open the attached “IN-110765_June 2025.zip“ project2. Open the “Assets/Scenes/SampleScene/SampleScene.unity“ S... Read more
[Android][PowerVR] 2D Lights are constantly duplicating and increasing i...
Reproduction steps:1. Open the attached “IN-112801” project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
[MacOS] Double-clicking Open in Search opens two Hierarchy windows one f...
Steps to reproduce: Create a new Unity project In the Hierarchy, double-click on the "Open in Search" button Observe the result \\Ac... Read more
[Hierarchy/Search] Unlimited Search windows can be created, potentially ...
Steps to reproduce: Create a new Unity project In the Hierarchy, double-click on the "Open in Search" button Repeat step 2 many time... Read more
Crash on DynamicBranchState when changing Build Profiles in a specific p...
How to reproduce:1. Open the attached “IN-111435“ project in 6000.0.37f12. Open the attached “IN-111435“ project in the version you ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS