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NullReference exception when selecting "No Function" on the On Click event
1. Create a new scene2. Add a canvas and a button to the scene3. Add a new on click event for the button4. Drag the canvas to be the... Read more
Physics.CapsuleCast has unclear description
Physics.CapsuleCastAll http://docs.unity3d.com/Documentation/ScriptReference/Physics.CapsuleCastAll.html and Physics.CapsuleCast htt... Read more
Documentation of Capsule Collider has incorrect image
On the CapsuleCollider documentation page http://docs.unity3d.com/Documentation/Components/class-CapsuleCollider.html , the draft sh... Read more
crash due to mishandled RenderSurfaceHandles
-e: game crashes with Fatal Content Error-tested so far: win7/chrome -repro:--go to www.gm99.com/pal/--login with details below (chr... Read more
Orientation view gets distorted on LG-P940 when device is rotated
Orientation gets broken on LG-P940 when device is rotated Read more
[WP8] crash when calling marketplace search with an empty string
To reproduce:1. Open attached project. It is the robotoWP plugin2. Build & run for WP83. Click Marketplace search task4. Without... Read more
When building input related scenes to x86_64 architecture the scenes doe...
1. build any of the following scenes from betaproject on standalone for x86_64 on windows:WidgetsMenu 3DLayout groups 2. interact wi... Read more
uGUI slight offset between image and raw image
To reproduce:1. Open attached project2. Open "scene". It contains a canvas with two images. One image is a raw image (texture), the ... Read more
Cant select field in Assertion Component
Steps to reproduce : - import the project attached- go to Main Camera- next to "Main.Camera" dropdown select a field to compare and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS