Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.5.0f4
Issue ID
608815
Regression
Yes
crash due to mishandled RenderSurfaceHandles
-e: game crashes with Fatal Content Error
-tested so far: win7/chrome
-repro:
--go to www.gm99.com/pal/
--login with details below (chrome translate helps)
--start to play on server 01
--it sort of plays itself, just continue clicking the elements the arrow points at or the light green link in the top transparent chat box on the right and confirm any dialogues
--sooner or later you will get into a fight with someone or have a scene change
--NOTICE plugin crashes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
Add comment