Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.3.4f1
Issue ID
608825
Regression
No
Documentation of Capsule Collider has incorrect image
On the CapsuleCollider documentation page http://docs.unity3d.com/Documentation/Components/class-CapsuleCollider.html , the draft showing a capsule with its Height and Radius components http://docs.unity3d.com/Documentation/Images/manual/class-CapsuleCollider-1.jpg is wrong.
The "Height" component of a capsule represents its total height, not just the height of the cylinder.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Doublevil
Jun 10, 2014 08:31
OK. Now it is fixed. Thank you.
Doublevil
May 29, 2014 09:00
Not fixed. The incorrect image still appears on http://docs.unity3d.com/Manual/class-CapsuleCollider.html