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2
votes
Not Reproducible

[Android] GPU Skinning drops performance severely when using Skinned Mes...

Android

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May 02, 2016

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Version/s: 5.3.4p4

To reproduce: 1) Open attached project and scene in it 2) Make sure GPU Skinning in Player Settings is enabled 3) Build and run on A... Read more

0
votes
Fixed

[OSX][x64] Player crashes in screen selector when pressing enter

iOS

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May 02, 2016

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Version/s: 5.3.3p2

Reproduction steps: 1. Open x86_64 OSX app. 2. Navigate to Input tab in screen selector 3. Press several different letters and the E... Read more

0
votes
Duplicate

Windows Standalone player launcher does not default to native resolution

Editor - Other

-

May 02, 2016

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Version/s: 5.4.0b16

To Reproduce: 1. Create an empty app. 2. Make sure that 'Default is Native Resolution' is checked in player settings. 3. Build and ... Read more

0
votes
Fixed

[ColorSpace] PlayerSettings.colorSpace change does not take proper effec...

Graphics - General

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May 02, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project 2. Open scene TestColorSpace.unity - The Canvas/Image gameobject should have the Bricks... Read more

0
votes
Fixed

Game is stretched/distorted on standalone OSX player with non-native asp...

MacOS

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May 02, 2016

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Version/s: 5.3.4f1

Repro steps: - Create project - Create standalone player - Choose a resolution that doesn't match the aspect ratio of the screen - N... Read more

0
votes
Fixed

[Local] ParticleSystem.Stop will instantly destroy emitted particles tha...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project 2. Open scene "PartcileIssueScene" 3. Run it 4. Press G to start particle simulation 5... Read more

0
votes
Fixed

[Collision] Particles sometimes appear at random positions after collisi...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Download and import attached project. (WorldCollisionRandom.zip) 2. Open scene: strip. 3. Simulate particle ... Read more

0
votes
Fixed

Different result when baking on Surface component compared to baking Leg...

AI

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May 02, 2016

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Version/s: 5.5

How to reproduce: 1. Open attached project 2. Open scene 1.unity 3. Open the Navigation window 4. Bake the Legacy Navmesh - Note t... Read more

3
votes
Fixed

[Local] ParticleSystem.Start doesn't start simulation in some camera loc...

Shuriken

-

May 02, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project 2. Open scene "ParticleIssueScene" 3. Run scene (make sure that scene view isn't visib... Read more

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