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Multiple NullReferenceExceptions are being thrown on TMPro.TMP_MaterialM...
Reproduction steps:1. Open the attached “IN-110524“ project2. Build and Run the Player3. Close the Player and run it again (to get a... Read more
Editor crashes when entering a lot of characters in the Quality name
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
"Failed to load il2cpp" error when running a standalone build that uses ...
How to reproduce:1. Open the project “IN-112335_StaticLibIssue”2. File → Build and Run3. Observe the result Expected result: The sta... Read more
Adaptive Probe Volume ignores transparency in materials when the shader ...
How to reproduce:1. Open the attached “IN-112730” project2. Open the “SampleScene”3. Ensure that APV probes are displayed (Window → ... Read more
UI Toolkit Label needs to be moved to update properties when properties ...
Reproduction steps:1. Open the attached “My project (17)“ project2. Open the “Assets/NewUXMLTemplate” Visual Tree Asset using the UI... Read more
An internal warning "JobTempAlloc has allocations that are more than the...
Reproductions steps:1. Open the attached “IN-112493” project2. Open the SampleScene3. Switch between the Scene and Game views multip... Read more
Image is culled by transparency in Scene View when using a custom Canvas...
Reproduction steps:1. Open the attached “IN-112737” project2. Open the “OutdoorsScene” Scene3. Observe the Scene View Expected resul... Read more
Category header text in Shader Graph has poor contrast
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
Custom Heatmap Value asset displays unnecessary third column in Subgraph...
Steps to reproduce: Create a new Unity 3D URP Project In the Project window, go to Assets → Create → Shader Graph → Custom Heatmap V... Read more
Crash on ConvertUTF16toUTF8 when entering Play mode on a specific project
How to reproduce:1. Open the attached “IN-109668” project2. Open the “Example_08_SPHFluidParticles“ Scene (Assets > SofaUnity >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS