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"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...
Steps:1. Open attached project==>"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such err... Read more
Crash if more than 65535 game objects on exiting playmode/build
Steps to reproduce:1. Open attached project2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in ins... Read more
[Cloth]Trying to create and select a prefab that has a cloth component t...
Steps to reproduce:1. Download and open attached project.2. Open scene named "Bug".3. Create an empty prefab inside of "Assets" fold... Read more
[WSA] WACK fails on Windows Runtime metadata validation
WACK fails when in Player Settings "Product Name" has a space in it's title. Reproducible on Universal 10 IL2CPP platform.With .NET ... Read more
The scene IDs do not refer to the same objects between the client and se...
To reproduce the issue follow the steps:1. Open "IdeationPhone" project2. Load the "Phone" scene3. Build the Standalone player and r... Read more
[Scripting] Using namespace with optional arguments prevents discovery o...
Steps to reproduce:1. Open the attached project 'case-792416-MonoBehavior_Discovery'2. Click the 'CannotFindBehaviour' script in Ass... Read more
Seting Reflection Probe to Realtime Crashes AMD graphics driver
Note! Crashes only on AMD gpu Reproduction steps:1. Download the project from the cloud2. Open scene "Midway01"3. In the Hierarchy s... Read more
[OSX][IntelHD3000] Editor hangs when moving lots of lights in the scene ...
How to reproduce:1. Open the attached "792410Freeze.zip" project2. Open Freeze scene3. Turn on lighting4. Move the scene view with m... Read more
Sprites visibly shake, depending on their position in the Sprite Atlas
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Build to iOS and run- Note one of the squares is slightly jitt... Read more
[Compiling] C# compiler incorrectly sets accessibility on anonymous func...
Workaround: for now the workaround is to mark the nested class as internal (rather than private) or move it outside of the declaring... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view