Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4f1
Issue ID
803467
Regression
No
GUI.Box and GUILayout.BeginArea with the same rect as the argument causes both to appear in different places
Steps to reproduce:
1. Open attached project "GUI"
2. Open State Machine Editor window
3. Assign "Assets/TestStateMachine/Root" prefab to Root state
4. Try to click on arrow buttons in State boxes (guibug.gif)
5. Notice that label "Link" doesn't appear in the new box even though GUI.Box and GUILayout.BeginArea are using the same rectangle (guiimg.png starts in line 240 in "StateMachineEditorWindow" script)
Reproduced with: 5.3.4f1, 5.3.5f1, 5.4.0b20
Not reproducible with: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment