Search Issue Tracker

Fixed in Unity 2018.2

Votes

1

Found in

5.3.5f1

Issue ID

803576

Regression

No

[Android] Socket.OSSupportsIPv6 throwing exception on Android if API compatibility is set to .NET 2.0

Android

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

To reproduce:
1) Open attached project (Broken one)
2) Make sure API Compatibility in player settings is set to .NET 2.0
3) Build and run on Android
4) Check logcat - see that the second method returns 'false' and third one fails completely

DUT: Samsung Galaxy Note 4 (Android 5.1.1)

Fixed in - 2018.1.0b12, 2018.2.0a7

Comments (1)

  1. 7a00d4ec56f7024e76aff23b3173c3eb?d=mm

    dg-joseph

    Aug 26, 2016 07:26

    Hi, I can confirm that this is still the case with 5.4.0p3
    Followed the steps here:
    https://fogbugz.unity3d.com/default.asp?803576_dd4igthvr1jva96j

    However, when using IL2CPP Scripting Backend:
    - Socket.SupportsIPv6 works
    - Socket.OSSupportsIPv6 fails

    I get the same results with Stripping Enabled & Disabled.

    Hope this gets resolved soon! Thanks!

    Regards,
    Joseph

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.