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Coroutine never breaks out of yield of another Coroutine if other is sto...
Steps to reproduce:1. open users attached project2. run scene 'test1'- several messages printed Actual:1) Beginning 12) Stopping oth... Read more
Errors in console appear after downloading texture with UnityWebRequest
Steps to reproduce: 1. Open the attached project (DownloadTextureIssue.zip)2. Open and play 'DownloadTextureIssue' scene3. Press 'Do... Read more
Standalone of Viking Village looks slightly darker with Metal than with ...
Standalone of Viking Village looks slightly darker with Metal than with GLCore API. 1. What happened Imported the Viking Village pro... Read more
Crash on “compute_class_bitmap” when opening new window
To reproduce the issue follow the steps:1. Open the project user have attached.2. Select and open "FullSerializer" tab in menu bar.3... Read more
ScriptableWizard.DisplayWizard always creates a new instance instead of ...
Steps to reproduce: 1) Download attached project "ScriptableWizardBug.zip" and open in Unity.2) In menu press on 'ScriptableWizard' ... Read more
After importing "The Courtyard" project, textures are missing until mate...
After importing "The Courtyard" project, textures are missing until material shaders are set to "Standard" 1. What happened After im... Read more
The Courtyard project displays two shader errors in 5.5.0a3 on import, p...
The Courtyard project displays two shader errors in 5.5.0a3 on import, project cannot start. 1. What happened Imported The Courtyard... Read more
Steamworks.NET API wrapper crashes the Editor
Reproduction steps:1. Open the attached project2. Open Steam and log in3. Play scene Result: Editor crashes after a few seconds Repr... Read more
[WP] 2D Texture of d3d format 28 fails to create on Lumia 1320
Reproduction steps:1. Build & run the attached project to Lumia 13202. It will generate textures in runtime3. At one point a tex... Read more
Visual studio project generation ignores certain filenames
Reproduction steps:1. Open the project.2. Open "TestScript.cs" in Visual studio3. Wait for the project files to be generated. Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject