Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0b18
Issue ID
658934
Regression
No
[Crash] Crash when calling GetParticles/SetParticles on a SubEmitter system in edit mode
To Reproduce:
1. Open the project '658934_get_set_particles_crash' (attached to the post).
2. Open the TestScript.cs and uncomment the [ExecuteInEditMode] attr.
3. Select the particle system, Unity crashes.
4. Doesn't crash if the script is attached to the parent system, only when attached to a SubEmmiter system.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Add comment