Search Issue Tracker
Duplicate
Votes
0
Found in
4.6.1f1
Issue ID
659571
Regression
No
[WP8][UI]Button Alpha animation does not work if the alpha was set to 0
Trying to animate the color alpha of a UI button does not work on windows phone if the alpha values were set to 0 in the button settings.
To reproduce:
1. Open repro.unitypackage
2. Open test3
3. Enter play mode in the editor - notice the fading button image
4. Build & run to a windows phone
5. Notice that only the text is visible but the button image does not appear at any point
The animation works correctly if the color alpha values on the button are set to 1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
This is a duplicate of issue #646686