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[UWP] Build fails with Incremental Compiler package
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project with IL2CPP or .NET backend Expected result... Read more
(B * Quaternion.Inverse(A)).ToAngleAxis(out angle, out angleAxis); line ...
To reproduce: 1. Open the project, attached by the tester (CompilationFail.zip)2. Observe the errors in the console3. Inspect the He... Read more
[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...
To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more
[iOS][Vuforia][IL2CPP] UnityLinker.exe did not run properly when buildin...
To reproduce:1. Open user's attached project2. Build it for iOS platform Expected result: Project is successfully builtActual result... Read more
[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device running Adreno 630 GPU3. Observe that model mat... Read more
Built-in icons assigned to a GameObject are set back to the default icon...
How to reproduce:1. Add an empty GameObject to the scene2. Change the Icon to a green label in the inspector3. Close Unity4. Open th... Read more
Particle System Trails are culled while still within camera bounds
How to reproduce:1. Download, extract and open user's attached project (TrailCullingBug.zip)2. Open 'SampleScene'3. Enter Play mode4... Read more
[UWP] .NET build fails if in script Unity.Jobs is referenced
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Change scripting backend to .NET4. Build project Expected... Read more
Video, recorded with Generic Frame Recorder, is blurry
To reproduce: 1. Open the project, attached by the tester (vimeo-starfield.unitypackage)2. Use Recorder with the settings specified ... Read more
[Timeline] Animator playback breaks in edit mode after Timeline used it ...
Steps to reproduce:1. Open user attached project2. Open the "Timeline" window and select the "Timeline" GameObject in the Hierarchy3... Read more
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