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1
votes
Fix In Review

[URP] Property values are missing for Setting button in New Screen Space...

Package: Scriptable Render Pipeline Universal

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Apr 07, 2021

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Version/s: 11.0.0, 12.0.0

Property values are missing for the Setting button in New Screen Space Shadows in Custom Renderer Data Steps to Repro 1. Create a ne... Read more

1
votes
Fixed

[URP][Android][iOS] Uninitialized Background Type is cleared every frame...

Package: Scriptable Render Pipeline Universal

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Mar 27, 2021

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Version/s: 12.0.0

Steps to reproduce:1. Open the attached project ("URP_cleartest.zip")2. Build and deploy to a device Expected results: Background is... Read more

3
votes
By Design

[URP] Overlay Stack Camera causes all stencil tests to pass when custom ...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2021

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Version/s: 7.5.1

Reproduction steps:1. Open the attached project ("stencilPostEffectTest.zip")2. Open the "SampleScene" scene3. Select StackCamera Ga... Read more

0
votes
Fixed

[URP] Render Pass order is different between Unity 2019 and Unity 2020+

Package: Scriptable Render Pipeline Universal

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Mar 31, 2021

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Version/s: 7.6.0

Reproduction steps:1. Open the attached project "OutlineRepro.zip"2. Open Scene "SampleScene" Expected result: The cube in the scene... Read more

0
votes
By Design

[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "PointLight.zip" project in 2021.1 or 2021.22. Open the "SampleScene" Scene3. Select the "Poin... Read more

1
votes
Fixed

[URP] 2D Light gets culled when one light is using 2 Target Sorting Laye...

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 10.1.0

How to reproduce:1. Open the attached "1328012_Repro" project2. Open the "Test" Scene3. In the Scene view move the Camera so only on... Read more

1
votes
Fixed

ShadowCaster2D is not displayed correctly when using a perspective camera

Package: Scriptable Render Pipeline Universal

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Apr 14, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: The shadow is wide and straigh... Read more

0
votes
Fixed

[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...

Package: Scriptable Render Pipeline Universal

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Mar 12, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "URP_RectTween_BugReport.zip" project2. Select the "Cube" GameObject in the Hierarchy w... Read more

1
votes
By Design

[URP] DepthMask Shaders cause smearing in the Scene view when moving the...

Package: Scriptable Render Pipeline Universal

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Apr 15, 2021

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "StencilError-2021.1-broken.zip" project2. Open the "SampleScene" Scene3. Right-click i... Read more

0
votes
Fixed

[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 2021.1, 2021.1.2f1, 2021.2

Repro steps:1. Open user attached project "URP.MSAA.opaque_texture"2. Build and Run on Quest 1 or 23. Observe the game in the headse... Read more

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