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[URP] Property values are missing for Setting button in New Screen Space...
Property values are missing for the Setting button in New Screen Space Shadows in Custom Renderer Data Steps to Repro 1. Create a ne... Read more
[URP][Android][iOS] Uninitialized Background Type is cleared every frame...
Steps to reproduce:1. Open the attached project ("URP_cleartest.zip")2. Build and deploy to a device Expected results: Background is... Read more
[URP] Overlay Stack Camera causes all stencil tests to pass when custom ...
Reproduction steps:1. Open the attached project ("stencilPostEffectTest.zip")2. Open the "SampleScene" scene3. Select StackCamera Ga... Read more
[URP] Render Pass order is different between Unity 2019 and Unity 2020+
Reproduction steps:1. Open the attached project "OutlineRepro.zip"2. Open Scene "SampleScene" Expected result: The cube in the scene... Read more
[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...
How to reproduce:1. Open the attached "PointLight.zip" project in 2021.1 or 2021.22. Open the "SampleScene" Scene3. Select the "Poin... Read more
[URP] 2D Light gets culled when one light is using 2 Target Sorting Laye...
How to reproduce:1. Open the attached "1328012_Repro" project2. Open the "Test" Scene3. In the Scene view move the Camera so only on... Read more
ShadowCaster2D is not displayed correctly when using a perspective camera
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: The shadow is wide and straigh... Read more
[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the user's attached "URP_RectTween_BugReport.zip" project2. Select the "Cube" GameObject in the Hierarchy w... Read more
[URP] DepthMask Shaders cause smearing in the Scene view when moving the...
How to reproduce:1. Open the user's attached "StencilError-2021.1-broken.zip" project2. Open the "SampleScene" Scene3. Right-click i... Read more
[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures
Repro steps:1. Open user attached project "URP.MSAA.opaque_texture"2. Build and Run on Quest 1 or 23. Observe the game in the headse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used