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0

Found in [Package]

65dfa34

Issue ID

1331363

Regression

Yes

[XR][Vulkan][MultiView][URP] Left eye matrix is broken in 2019.4 LTS

Package: Scriptable Render Pipeline Universal

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The left eye matrix is broken for the following configuration. As I turn my head the right eye responds correctly but the scene transforms strangely in the left eye -- maybe skew or rotating around a position other than my head.

- Unity 2019.4 (2019.4/staging 01a0494af254)
- URP (7.x.x/release 65dfa34)
- Quest
- URP Template scene (simplified)
- Vulkan
- MultiView

I saw this using a greatly simplified version of the URP Template scene (no GI, most assets deleted, no probes, etc.).
This bug does not occur using MultiPass or OpenGLES3.
I have not tried other platforms yet.

Commit 65dfa34 is the latest SRP 7.x.x/release, which exhibits the bug but might not be the first commit where it was introduced; I have not bisected this.

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