Search Issue Tracker

25
votes
Duplicate

Blendshapes do not update normal directions

Asset - Importers

-

Oct 16, 2017

-

Version/s: 5.6.1f1

Imported normals/tangents in meshes with blendshapes do not update when the mesh is blended, resulting in bent normal directions. If... Read more

12
votes
Won't Fix

[UNET] Prefab loaded from AssetBundles and registered using ClientScene....

Networking

-

May 15, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Download attached project from owncloud. 2. Open "TestScene" scene. 3. Enter Play mode. 4. Notice output in the co... Read more

43
votes
Postponed

Awake of NetworkBehaviour is not called at launch in standalone build, b...

Networking

-

Apr 19, 2017

-

Version/s: 5.6.0f3

In Editor, Awake and Start functions are called as follows: Awake in Networked object, Awake in local object, Start in local object,... Read more

24
votes
Fixed

[Shuriken] WaitForJobGroup causes huge FPS drop after upgrading from 5.6...

Visual Effects - Legacy

-

Jul 14, 2017

-

Version/s: 5.6.0b11

How to reproduce: 1. Download attached project file 2. Play the "Particles" scene Expected result: Particles system works fine with... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

-

May 18, 2017

-

Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1199920-Unity-bugs.zip") 2. Open the repro scene ("WebGLPlayScheduledLoopBug")... Read more

13
votes
Fixed

Anchor Preset labels are shown "custom/custom" in all selected Anchor Pr...

uGUI

-

Mar 29, 2017

-

Version/s: 5.6.0f2

Reproduction steps: 1. Open the attached project; 2. Open the scene "AnchorPresetTesteScene"; 3. Click Canvas -> Panel; 4. Change A... Read more

20
votes
Won't Fix

[XR][Android] Image effects are not rendering properly with single-pass

XR SDK

-

Feb 09, 2017

-

Version/s: 5.6.0b7

1) Download project, set up Singleppass stereo capable android device 2) Observe settings are set to Single pass and Daydream 3) Dep... Read more

11
votes
Fixed

[DrawMeshInstanceIndirect] Wrong computeBuffer being passsed to consecut...

Graphics - General

-

Dec 24, 2016

-

Version/s: 5.6.0b1

Steps to reproduce: 1. Open the attached project (CharacterInstancing (u5.6.0b1).zip) 2. Open the Assets/AnimationMatrixGpu/AniMatri... Read more

12
votes
Not Reproducible

[VideoPlayer] built scene starts flickering on some OSX machines

OpenGL

-

Apr 18, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open attached project 2. Build 'VideoPlayerBug' scene for OSX 3. Play built scene in window Expected: built scene ... Read more

1
votes
Fixed

Collab crashes on clicking Update calling ConflictsManager::AddConflict

Collab

-

May 22, 2017

-

Version/s: 5.6.1f1

Reproduction steps, according to the users: 1. Open the user's attached project 2. Update Collab -- users experience a crash with th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.