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0
votes
Postponed

[Camera] Changing slider value gives an error message in console

IMGUI

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Sep 28, 2012

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Version/s: 4.0.0b8

1. Open the attached project2. Open scene _Scenes/Cameras/clip_planes_camera3. Run it in the Editor4. Adjust slider values5. Message... Read more

0
votes
Postponed

Compiler crash when using named parameters

Scripting

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Mar 28, 2012

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Version/s: 3.5.0f5

To reproduce 1. User has made repro project. Simply open and console responds with error. Note: The error occurs as well in 3.5.1 f2 Read more

3
votes
Postponed

Locked inspectors aren't remembered between runs of Unity

Inspector Functionality

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Jul 30, 2010

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Version/s: 3.0.0b4

Locked inspectors aren't remembered between runs of Unity Because the Inspector is used for practically everything, the ability to l... Read more

3
votes
Postponed

C# compiler reports warnings

Scripting

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Sep 17, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached and notice the warnings : Assets/Scripts/Background/PlaySetStatesBase.cs(21,31): ... Read more

0
votes
Postponed

When a call to EditorGUI.PropertyField() is wrapped in GUI.BeginGroup()/...

IMGUI

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Sep 07, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- select the main camera- scroll to the bottom of the inspector- select a property... Read more

0
votes
Postponed

The Static option should behave like other drop down lists

Inspector Functionality

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Feb 07, 2013

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Version/s: 4.1.0b4

The bug:The Static option should behave like other drop down lists - see the print screen Details:There's a check box, next to it a ... Read more

0
votes
Postponed

Animation, mesh and folder icons are all in gray colors

Project Browser/Hierarchy

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Oct 26, 2012

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Version/s: 4.0.0f1

Please see attached screen shot for details. Expected result: Maybe it would be easier for user to differentiate the different asset... Read more

0
votes
Postponed

Enter key selects/deselect wrong options in Build Settings

Deployment Management

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Jul 26, 2012

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Version/s: 4.0.0b4

- Add a Scene to the Build Settings- Select the webplayer as a platform- Select the scene in the build settings- Press Tab followed ... Read more

0
votes
Postponed

Draw calls not being reclaimed from deactivated objects

Camera

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Mar 29, 2011

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Version/s:

Shouldn't the draw calls with de-activated Water3 be the same as not having Water3 at all? To test this... - Open the scene and add ... Read more

1
votes
Postponed

Texture Importer: Let users know the progress of applying changes to lar...

Assets Management

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Jul 11, 2011

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Version/s: 3.4.0f2

Let users know the progress of applying changes that takes long time to apply. When changing the Target size of a Substance Material... Read more

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