Search Issue Tracker

Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in


Issue ID




C# compiler reports warnings



Steps to reproduce :

- import the project attached and notice the warnings :

Assets/Scripts/Background/PlaySetStatesBase.cs(21,31): warning CS0067: The event `PlaySetStatesBase<T>._onFearChange' is never used

Assets/Scripts/Background/PlaySetStatesBase.cs(22,33): warning CS0067: The event `PlaySetStatesBase<T>._onTerrorChange' is never used

Assets/Scripts/Background/PlaySetStatesBase.cs(23,35): warning CS0067: The event `PlaySetStatesBase<T>._suddenScareEvent' is never used

Comments (1)

  1. Bunny83

    May 04, 2015 03:33

    I can confirm in Unity 5.0.0f4 this problem still occurs. It only happens by System.Action events without parameters. As soon as you use System.Action<int> the warning goes away.

    I've created a generic adapter class that implements IList<T> and for every method in the interface i made a callback event. None is throwing a warning, except the OnClear event since it's the only one that doesn't have parameters or a return type. The other 12 are fine.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.