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[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...
To reproduce: 1) Open attached project and scene in it 2) Switch platform to Standalone 3) Play the scene in editor - note that the ... Read more
NetworkLobbyPlayer does not sync initial Ready state for clients
How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to Standalone and run 4. Play the scene in the Ed... Read more
[iOS]Social.LoadUsers callback is never getting called
To reproduce: 1. Open project the user sent in the email (not the one attached to the bugreport, but the one called gamecenterdemo.z... Read more
5.4.0b5: Regression: "Batches", "Saved by batching" and "SetPass" calls ...
Rendering stats in 5.4 (b5) display double the amount of batches/setpass calls than before. Read more
Lightmap packing is inefficient
Reproduction steps: 1. Open attached Unity project. 2. Open "Scenes > BrettHouse" scene. 3. Go to "Window > Lighting > Lightmaps" an... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce: 1. Open attached project 2. Open scene "Demo" 3. Run it 4. Aft... Read more
[WSA][IL2CPP] Infinite loop in Master x86 and Release x86 builds
Reproducible on 5.3.2p3 version. Repro steps: 1. Build the attached project "BugReport.zip" to UWP IL2CPP build. 2. Open output pro... Read more
[WSA][IL2CPP] Infinite loop in Master x86 and Release x86 builds
Windows 10 UWP IL2CPP causes infinite loop in Release/Master but not in Debug build. Posibly related to case 770446. Reproducible ... Read more
List<Vector2>().Clear() crashes WebGL under very specific circumstances
How to reproduce: 1. Open attached project 2. Build to WebGL and run - The build crashes after a moment, exception catching is dis... Read more
CheckDisalowAllocation fatal error when playing the scene or selecting V...
Steps to reproduce: 1. Download and open project "TradeMilk2016" 2. Open scene "Scenes/Vuforia-VideoPlayback" 3. Play the scene or c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy