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Visual Element fails to encapsulate its children when a child element ha...
How to reproduce:1. Open the “IN-108266“ project2. From the Project window open the "DynamicLayoutExample2.uxml" file3. Observe the ... Read more
Visual Element fails to encapsulate all children when using "flex-direct...
How to reproduce:1. Open the “IN-108267“ project2. From the Project window open the "DynamicLayoutExample2.uxml" file3. Observe the ... Read more
Color Picker AuxWindow Resizes With Visual Glitches When Expanding Dropd...
Steps to reproduce: Create a new Unity project In the Hierarchy window, create a Raw Image via Right-click > UI > Raw Image Se... Read more
“New Scene” window UI breaks when minimizing
Steps to reproduce:1. Create new Unity project2. Open “New Scene” window (File > New Scene)3. Select "Basic (URP)" Template4. Min... Read more
[DX12][XR] Foveated rendering does not work if Shadows and Post Processi...
Steps to reproduce:1. Open the attached user's project "URPBugReporting.zip"2. Connect Quest 2/3/3S and enable Meta Link3. Make sure... Read more
[Android] Realtime Directional Light turns off when there is no realtime...
Reproduction steps:1. Open the attached “IN-108207“ project2. Go to Edit > Project Settings > Player Settings > Publishing ... Read more
Symbols are generated for a third-party native plug-in with 'Shared Libr...
How to reproduce:1. Open the attached “IN-107014” project2. In the Project tab, navigate to /Packages/Unity.LibSodium/Plugins/Androi... Read more
[Ubuntu] Asset Bundles Dropdowns Contain Empty Row in Inspector
Steps to reproduce: Open any Unity project in FullScreen Select an asset in the Project Browser In the Inspector, scroll down to the... Read more
“[In Project] Unknown filter “i”” message is thrown in Search window
Steps to reproduce:1. Create a new project2. Click on the “Search by Import Log Type” button in the Project window3. Select Errors o... Read more
Not all Types in Project Settings > Scene Template are truncated and mar...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Scene Template”4. Press “Add type…”5. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field