Search Issue Tracker

0
votes
Won't Fix

Crash on "IsStreamedBinaryCompatible" when opening the scene

Asset and Scene Management

-

Jul 27, 2016

-

Version/s: 5.3.5f1

Reproduction steps:1. Open "Test6" attached project.2. Editor crashes.3. Open this project again.4. Open "Assets > Animals > A... Read more

0
votes
Duplicate

[SPS] Deferred rendering player with SPS crashes on exit

VR

-

Jul 27, 2016

-

Version/s: 5.4.0f3

This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more

0
votes
Fixed

Crash in CxxThrowException when duplicating object

Assets Management

-

Jul 27, 2016

-

Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)")3. E... Read more

1
votes
Fixed

Materials Break when switching build Architecture

-

Jul 26, 2016

-

Version/s: 5.4.0f2

Steps to reproduce:1. Open attached "Case 817898 repro" project2. Open test scene-- Take a look at the textured model3. Go to build ... Read more

1
votes
Fixed

Mask UI Component needs to be re-enabled in order to mask image correctly

UI

-

Jul 26, 2016

-

Version/s: 5.4.0f2

Steps to reproduce:1. Open project2. Open "Mask5.4bf2Report" scene-- Look at the game window. Notice that there are no UI components... Read more

0
votes
Won't Fix

[OSX] Mac builds crash on startup with Capture Display enabled

OSX

-

Jul 26, 2016

-

Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project or create a new one.2) Build the project for OSX.3) Launch the build. The project ha... Read more

0
votes
Won't Fix

[OSX] Windowed Player window gets stuck in the menu bar with Capture Dis...

OSX

-

Jul 26, 2016

-

Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project.2) Build for OSX.3) Launch the build.4) Tick the 'Fullscreen' checkbox.5) Press 'Sav... Read more

32
votes
Fixed

[SinglePassStereo] Changing the renderViewport scale + single pass not s...

VR

-

Jul 26, 2016

-

Version/s: 5.4.0f3

1) Download the attached project2) Open ViewPortScene3) Ensure Target Platform is windows standalone4) Ensure VR Supported is enable... Read more

0
votes
Fixed

[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...

DirectX

-

Jul 26, 2016

-

Version/s: 5.3.6f1

Steps to reproduce:1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can read ... Read more

1
votes
By Design

Error regarding invalid TextureFormat when calling SupportsTextureFormat

Graphics - General

-

Jul 26, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "817739.zip"2. Open scene "repro"3. Run it4. Scroll to the bottom of console and notice... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.