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[Audio Mixer] "GVR audio renderer" with Wet Mixing enabled crashes Unity...
Reproduction steps:1) Download attached project2) Open GVRDemo.unity scene3) Enter playmode4) Exit playmode-- Notice that Unity cras... Read more
Crash on mono_add_process_object when opening the scene for a second tim...
Reproduction steps:1. Open the attached project2. Open the Instructions scene if it's not opened Expected: scene opensActual: Unity ... Read more
Flythrough mode stops when mouse reaches edge of the screen
Only in scene view using right click on the mouse to enter Flythrough mode and moving to the edge of the screen it stops and you hav... Read more
[Editor] NPOT Texture assets corrupted when importing with no graphics
1) Build the library folder via command line, batchmode, no graphics: /Unity562p3/Unity.app/Contents/MacOS/Unity -batchmode -quit -p... Read more
Test Runner cannot handle selections if TestFixture or TestFxtureSource ...
To reproduce: 1. Open attached project.2. In Unity Test Runner, try select any tests under AssetReimportAndMetaUpgradeFixture Expect... Read more
Collab off project + Collab on project does not respect AutoRefresh Sett...
Title: Collab off project + Collab on project does not respect AutoRefresh Settings prereq: have a collab off project + collab on pr... Read more
[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...
Steps to reproduce:1. Open user attached project2. Open Test.scene3. Select the "Test Loader" object in the hierarchy, notice that "... Read more
In Progress/Softlocks does not clear after reverting a change pending af...
In Progress/Softlocks does not clear after reverting a change pending after Editor restart Expected behaviour: the Softlocks will cl... Read more
Different Undo & SetDirty methods are not consistent nor clearly documen...
Reproduction steps: 1. Open "UndoMinimalRepro.zip" project2. Open Scene "1"3. Click on "GameObject" in the Hierarchy window4. In the... Read more
Random.value does not return 0.0f or 1.0f
To reproduce:1. Open attached Unity project "randomvalue.zip"2. Open "doesnotreturn" scene3. Go into Play mode Expected result: By d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples