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1
votes
Duplicate

[AnimationWindow] UI rotation can't be recorded

Animation Window

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Dec 16, 2015

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Version/s: 5.3.0f4

How to reproduce: 1.Open the attached project "Animation_Bug" 2. Open the scene "animation_bug" 3. Open the Animation Window 4. Sele... Read more

0
votes
Fixed

[MSE] SceneManager.sceneCountInBuildSettings gives 0 until you run the game

Assets Management

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Dec 17, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project 2. Notice that there are two scenes 3. Go to Build settings to be sure that there are... Read more

0
votes
Fixed

AudioMixer loaded from prefab which is in AssetBundle gets corrupted

Asset Loading

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Dec 21, 2015

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Version/s: 5.3.1f1

Repro steps: 1) Open the scene in the project attached 2) Click play 3) Select MasterAudioManager 4) Notice that Game_AudioMixer is ... Read more

0
votes
Fixed

Project containing DLL files failed to compile with IL2CPP for WebGL

IL2CPP

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Dec 17, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Try to build for WebGL Actual result: build failed with errors in console: "ERROR root... Read more

0
votes
Fixed

[tvOS] Simulator crashes with 'Symbol not found: __ZN2gl17GetCurrentCont...

tvOS

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Dec 21, 2015

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Version/s: 5.3.1f1

To Reproduce: 1. Build & Run the attached (or any project) for tvOS simulator. 2. Observe that when the simulator is loaded, the ap... Read more

1
votes
Fixed

Radius and radiusVariance variable of Input.GetTouch always return unexp...

iOS

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of radius and radiusVariance variable of Input.GetTouch) on iOS and... Read more

0
votes
By Design

altitudeAngle and azimuthAngel variable of Input.GetTouch always return ...

iOS

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of altitudeAngle and azimuthAngel variable of Input.GetTouch) on iO... Read more

0
votes
By Design

On Android Input.GetTouch (i).deltaTime 0.00X value is always changing a...

Input

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of deltaTime variable of Input.GetTouch) on Android device 2. Touch... Read more

0
votes
Fixed

[Particles] Invalid AABB / InFinite errors in 5.3.1

Visual Effects - Legacy

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Dec 18, 2015

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Version/s: 5.3.1f1

When (some) particle systems are activated the Debug.Log spews Invalid AABB result / InFinite(d) errors. It seems to be only with pa... Read more

0
votes
By Design

BuildAssetBundles creates an extra empty assetbundle for the output folder

Asset Loading

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Dec 20, 2015

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Version/s: 5.3.1f1

Repro steps: 1) Open the project 2) Click Assets -> Build Bundles 3) Notice in the Output folder there is empty Output assetbundle 4... Read more

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