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0
votes
Fixed

GPU instancing is not working with procedurally generated meshes

Graphics - General

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Sep 02, 2016

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Version/s: 5.4.0p3

Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more

0
votes
Fixed

Timeline window stays locked when no timeline is opened and cannot be un...

Package: Timeline

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Sep 17, 2020

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Version/s: 1.4.0

The timeline window stays locked when no timeline is opened. There is no way to unlock the window since the lock button is disabled.... Read more

0
votes
Won't Fix

Entering random numbers in Custom Seed field throws ArgumentOutOfRangeEx...

Package: AI Generators

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May 05, 2025

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Version/s: 1.0.0-pre.6

How to reproduce:1. Create a new project and install the "AI Generators" package2. In the Project window, right-click -> Create -... Read more

1
votes
Active

Silent crash when calling Debug.Log after Debug.unityLogger.logHandler i...

Kernel

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Jul 01, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-105934_LoggerCrashRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Rep... Read more

0
votes
Fixed

“New Scene” window UI breaks when minimizing

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Jul 15, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce:1. Create new Unity project2. Open “New Scene” window (File > New Scene)3. Select "Basic (URP)" Template4. Min... Read more

0
votes
Fixed

Errors are thrown when a GameObject with Trail Renderer is selected in t...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b6

How to reproduce:1. Open the attached “Trail errors” project2. Open the “SampleScene”3. Enter Play mode4. Switch to the Scene view5.... Read more

1
votes
Won't Fix

[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...

Addressable Assets

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

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Jul 29, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

0
votes
Fixed

[Android] ASTC HDR check may cause issues with RenderDoc

Android

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Oct 23, 2020

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Version/s:

On some Adreno devices such as Oculus Quest 2 Unity creates a temporary EGL context to check for ASTC HDR support on Vulkan.This is ... Read more

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