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Moving states in Animator window reset all parameters
This causes triggers to fire if they were set at the begining of runtime. Steps to reproduce:1. Create a project which has a GameObj... Read more
Unity 4.5.0+4.5.1 does not show any new updates
1. Open unity 4.5.0f6 or 4.5.1f22. Click Help and Check for Updates3. Update window shows "The Unity Editor is up to date." Read more
Entering play mode changes selected transition
Currently selected transition becomes from AnyState to the state that the previous transition was leading when play mode was entered... Read more
Disabling button component no longer trigger animation transition with c...
To Reproduce:1. Open in b13, observe that disabling the button component doesn't trigger the transition to 'Disabled' state in anima... Read more
Text field scrolling on Text (Script) component is broken.
To reproduce:1. Open attached project2. Open "Fieldtest" scene3. Select Text game object (Canvas->Text)4. In Text (Script) compon... Read more
Loading streams to be played back looped does not work - gets stuck on t...
Steps to repro:1. Open the attached project and the scene2. Press play3. Each button presents a test case:1.) The ideal approach: St... Read more
2 extra files (lib, exp) generated for windows standalone build
-e: when you create a windows standalone build two extra files are generated. an Exports Library File and an Object File Library. -r... Read more
Deleting transition from Entry to default state does nothing
Deleting transition from Entry to default state prompts user if it really wants to do it, but does nothing if user accepts to delete... Read more
Surface>Colored Specular shader loses SpecMap img if
Surface > 'Colored Specular' shader loses SpecMap img if Lightmapping is 'On' 1. Setup object to use material with Colored Specul... Read more
Black lightmap on co-planar faces of non-uniformly scaled cubes
Lightmaps were generated with the On Demand GI Workflow from a scene lit only by a Skybox (or only by Sky Light Color). The scene is... Read more
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