Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0a17
Issue ID
621349
Regression
Yes
Entering play mode changes selected transition
Currently selected transition becomes from AnyState to the state that the previous transition was leading when play mode was entered
Steps to reproduce:
1. Open any project.
2. Create Animation Controller, add two new states and make a transition between them.
3. Select transition from New State to New State 0
4. Enter play mode. Inspector will show Any State -> New State 0 transition
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
This is a duplicate of issue #731510