Search Issue Tracker
Fixed
Votes
0
Found in
4.5.1f3
Issue ID
621208
Regression
No
Loading streams to be played back looped does not work - gets stuck on the last pieces of the WWW buffer
Steps to repro:
1. Open the attached project and the scene
2. Press play
3. Each button presents a test case:
1.) The ideal approach:
Start a stream by opening a WWW request, set the audio source to loop -> does not not work because only the last pieces of the WWW buffer seem to be looped
2.) The first workaround:
Stream the audio by WWW. If the source got ended (IsPlaying is false), restart the source -> restarts the sound, but leads to a hearable break in audio
3.) the second workaround: stream the clip by WWW and play, for "pre-buffer" stream another WWW with the same clip. swap clips once the old clip got ended -> same as case 2 - noticable gap in playback
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrollbar is disabled in Adaptive Probe Volumes in Lighting window
- Disabled dropdowns in Lighting window are inconsistently expanded or collapsed
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
Add comment