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[Silicon] Crash on mono_dump_native_crash_info when recording an Image S...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “Window/General/Recorder/Recorder WIndow“ through the Main Menu3. S... Read more
Character animation freezes when toggling animator on/off in a coroutine
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/BugReport.unity“ Scene3. Enter the Play Mode4. Press t... Read more
Files in the target folder are deleted without a proper warning when bui...
Reproduction steps:1. Create a new project for the iOS platform2. In Build Settings window (File > Build Settings…), select Build... Read more
Unnecessary modifications clutter the Scene when using a RectTransform d...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Open the “/Assets/SampleS... Read more
Volumetric fog shader variants are missing from build when "Strict Shade...
Reproduction steps:1. Open the attached “IN-104980.zip” project2. Open the “FogBuildTest” Scene (Assets > Scenes)3. Enter Play mo... Read more
Scene view has Y coordinates of the Screen Position node flipped when so...
How to reproduce:1. Open the “ScreenPositionTest.zip“ project2. Open the “ScreenPositionTestScene“ scene3. Observe the Scene view4. ... Read more
Beyond Compare 5 is not supported by Yaml Merge
Steps to reproduce: Start a project and add it to P4 version control. Connect to the P4 Version Control in Project Settings. Enable ... Read more
DownloadHandlerScript.CompleteContent is called twice when building for ...
Reproduction steps:1. Open this site https://cors-anywhere.herokuapp.com/ in the browser2. Click the "Request temporary access to th... Read more
Crash in ReloadNativeAssetsNotUpToDate when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
[Android] Flickering of shadows when using an AR Camera
How to reproduce:1. Open the “AR Shadow demo.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Turn the Device to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS