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Setting frame rate of AnimationClip to 0 crashes unity
Steps to reproduce: 1. Open attached project ("AnimationClipCrash"); 2. Open scene "bug" 3. Run it Note: SetFrameRate.cs sets Anim... Read more
[Textures] RGBA Compressed PVRTC 2/4bit texture with compression quality...
To Reproduce: 1. Open the attached project and change platform to iOS. 2. Add of the textures in the project to a plane (make sure ... Read more
Mono cannot validate SSL certificate properly on Windows
To reproduce: 1. Open the attached project 2. Open NetworkTest.cs and comment line: ch.ChainPolicy.RevocationMode = X509... Read more
[WebGL] RenderTexture alpha problem with multiple camera.Render()
-e: see title, background is all black for the 2nd render texture -repro: --open attached project --run in editor --notice it looki... Read more
[iOS] Handheld.PlayFullScreenMovie is not working on 5.2
To Reproduce: 1. Deploy the attached project. 2. Observe that none of the videos can be found. When calling Handheld.PlayFullScreen... Read more
[iOS] WWW requests not working on iOS9
To Reproduce: 1. Deploy the attached project to an iOS9 device. 2. Observe that progress is www.progress is stuck on zero and the r... Read more
[IL2CPP] MissingMethodException on preserve attribute
1. Open attached project 2. Attach script to object 3. Build to iOS with IL2CPP 4. MissingMethodException will be thrown Note: no r... Read more
[OSX] Missing "enable text serialization" message for scene smart merge
How to reproduce: 1. Create a project with default Editor settings (Asset serialization mode = mixed). 2. Create scene1 with a cube ... Read more
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