Search Issue Tracker

0
votes
By Design

Different number of batches between Build and Editor when using StaticBa...

Graphics - General

-

May 31, 2016

-

Version/s: 5.3.4f1

1. Open the attached project2. Open the available scene3. Enable 'BatchingScript' in the Hierarchy4. Play scene5. Open the profiler ... Read more

0
votes
Fixed
1
votes
Fixed

[Canvas] Inconsistent Sort Orders. Different Scene Views before and whil...

UI

-

May 31, 2016

-

Version/s: 5.4.0b16

Reproduction Steps:1. Open User's project2. Set "Canvas" Sort Order = 2 and "Panel" Sort Order = 03. Notice that the Text is OVER th... Read more

0
votes
Fixed

Unity crashes while importing 26000x26000 JPG file

Assets Management

-

May 30, 2016

-

Version/s: 5.3.4f1

Import the attached project. If the editor doesn't crash, do a Reimport All. The Editor will crash at this point with the following ... Read more

0
votes
Fixed
0
votes
Fixed

[Sprite Renderer] Sprites have material set to "None (Material)" when pr...

2D

-

May 30, 2016

-

Version/s: 5.4.0b19

Steps to reproduce:1. Create new Unity project.2. Create new scene.3. Create empty object in the fresh scene, then add "Sprite Rende... Read more

0
votes
Not Reproducible

Editor crashes while importing assets

Asset Import

-

May 30, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project "ares-game-client.zip" and open in Unity.2) Observe crash while importing assets. R... Read more

3
votes
Fixed

Frame Rate unrestricted when minimized with RunInBackground and VSync en...

Graphics - General

-

May 30, 2016

-

Version/s: 5.4.0b19

Steps to reproduce:1. Open attached project2. 'Build and run' Test scene-- Notice counter value which increases over time3. Enable '... Read more

4
votes
By Design

[Additive loading] Auto built Lightmaps gone after changing game scene

Global Illumination

-

May 30, 2016

-

Version/s: 5.3.4p6

Steps to reproduce: 1) Download attached project "SpaceDroid.zip" and open in Unity.2) Open scene "Stage1".3) In Lighting tab look i... Read more

0
votes
Not Reproducible

Metal shader compiler treats const variables differently than OpenGLCore...

Shaders

-

May 30, 2016

-

Version/s: 5.3.4p6

Reproduction Steps:1. Open project2. Pick OSX standalone target3. Select "NewUnlitShader.shader" in Editor4. In inspector under "Com... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.