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Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more
Cannot drag a mixer into the Audio Source component
Steps to reproduce : - add an Audio Source component to a game object- create an Audio Mixer in the Project Browser- try to drag the... Read more
Particle System Trail materials are missing
Reproduction steps (without project):1. Create a new project2. Add a particle system3. Add trail module to your created particle sys... Read more
Substance Texture size is displayed as 0x0 in Inspector when project has...
Steps to reproduce:1. Open User's attached project2. Open scene "Main"3. Expand "Simple_Grass_Ground" in Assets tab4. Select "Grass_... Read more
Setting the texture from a UI RawImage with a external texture causes wr...
To reproduce: 1. Open attached project2. Add a new script to the RawImage Object and add this line to Update():if(gameObject.GetComp... Read more
When animating canvas image rect transform position on z-axis transform....
Canvas Image position does not get updated when rect transform position is controlled by animation. Steps to reproduce:1. Open attac... Read more
Editor crashes when creating a prefab in this specific project
How to reproduce:1. Open attached project and in any scene navigate to the "Hierarchy" window2. Create a new empty game object3. Dra... Read more
Unity generates invalid namespace name for projects with '.' in their na...
Fixed in platform/winrt/bugfixes14. Read more
When creating a prefab from the Hierarchy, focus will be changed to anot...
Steps to reproduce : - go to Preferences and enable "Verify saving assets"- create a cube in the Hierarchy- drag the cube to the Pro... Read more
[TrailRenderer] Artifact/false face appears when changing trail direction
Steps to reproduce: 1. Open attached project2. Open scene "GameScreen"3. Select "DRAG THIS OBJECT IN EDITOR" and move it in positive... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor