Search Issue Tracker

4
votes
Fixed

TerrainCollider doesn't detect collision with CapsuleCollider on time an...

Physics

-

May 26, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project 2. Open scene "Assets/Test" 3. Double click on "Capsules" game object to focus on it 4... Read more

31
votes
Fixed

RaycastHit returns the wrong triangle index in Unity 5

Physics

-

May 26, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's "TriangleBug" scene with 4.6 version of Unity. 2. Enter play mode. (have both scene a... Read more

0
votes
Fixed
0
votes
Fixed

[Rect] Rect constructor argument names are confusing

Graphics - General

-

May 26, 2015

-

Version/s: 5.1.0f1

I'm writing about rect class realization I believe rect constructor argument names are confusing and should be changed. So this how ... Read more

0
votes
Fixed

Partial Constraints make rigidbodies move in high gravity

Physics

-

May 26, 2015

-

Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project's scene "test". 2. Enter play mode. 3. Add any constraint to the top one cube. (or pres... Read more

0
votes
Fixed

Regression: Errors on upgrading project "File ProjectSettings/ProjectSet...

Asset Loading

-

May 26, 2015

-

Version/s: 5.1.0f2

Regression: Errors on upgrading project "File ProjectSettings/ProjectSettings.asset couldn't be written" when you opening this proj... Read more

0
votes
Fixed

[LOD] Some trees are stretched out when moving towards them in the scene...

Speedtree Integration

-

May 26, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Open the attached project 2. Open the scene in _Scenes folder 3. Focus the terrain by double clicking on the... Read more

0
votes
Fixed

doNotCaptureKeyboard not working in WebGL

WebGL

-

May 26, 2015

-

Version/s: 5.1.0f2

1. What happened WebGL project build with Unity 5.1.0f2 with HTML content which require keyboard input is no longer working. In earl... Read more

0
votes
Fixed

Crash importing assets (regenerating prefabs)

Asset Import

-

May 26, 2015

-

Version/s: 5.0.2f1

To reproduce: 1. Open attached project 2. Click Yes/Regenerate Prefab buttons 3. Editor will crash at some point Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

-

May 26, 2015

-

Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.