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[VR] physx::shdfnd::Foundation::getReportAllocationNames crash after pla...
Steps to reproduce:1. Download and open attached project "Unity.zip"2. Make sure Oculus is connected and VR mode is enabled under pl... Read more
CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...
Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more
Scaling camera view which was created by using "Handles.DrawCamera" resc...
When using Handles.DrawCamera to draw camera view on another window, rescaling that window results in a Game view camera scale chang... Read more
Canvas Group component is still active even when it is manually disabled...
Canvas Group component is still calling "RandomSibling.Update()" even when "Canvas group" is disabled in the inspector. Steps to rep... Read more
In the service windows Can't move a project from org to another org when...
Steps to reproduce:1. Launch Unity2. Create a new project3. Click on Service window4. Click on Ads5. Enabled Ads6. Go back to Servic... Read more
[Linux Editor] Zombie process is started when right-clicking in empty As...
When right clicking in the Assets folder which is empty (blank project) and selecting 'Open Containing Folder', 'xdg-open' is starte... Read more
[TrailRenderer] TrailRenderer creates visual artifacts at corners and on...
Reproduction steps:1.Open the project2.Open and play "Assets -> Walking Robot -> Scenes -> Walking Robot" scene3.Press and ... Read more
"Failed reading from" and "Failed creating system" errors are thrown on ...
To repro:1. Open project attached.2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors:Failed reading from: '4c/... Read more
IL2CPP does not support exception filters
1. Download and open attached project2. Try to build it for WebGL3. See that it does not build and an IL2CPP error appears in consol... Read more
Scripts in 'Plugins' aren't prioritized in compilation when opening proj...
To reproduce:-Open attached project in 535p7+ (The project has two scripts in it: one is a script in Assets/ which has a missing sym... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor