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Screen tearing in Scene View when using DirectX12
How to reproduce: 1. Open the project “IN-97825_DX12-tearing“2. Go to Game View and in the Aspect options disable and enable back VS... Read more
An error is thrown when building AssetBundles with DisableWriteTypeTree ...
How to reproduce:1. Open attached “IN-98570” project2. In the title bar go to Assets > “Build AssetBundles (Disable TypeTree and ... Read more
HasCharacters() returns false when checking Emojis using surrogate pairs...
Reproduction steps:1. Open the attached “IN-98666.zip” project2. Open the “Main” Scene (Assets/Scenes)3. From the Project window, se... Read more
Create Node window appears on the top left corner of the Editor when ope...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Select... Read more
Color and Location fields disappear when removing gradient marker in the...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Select... Read more
Warnings when warming up shaders with GraphicsStateCollection
Warnings when warming up shaders with GraphicsStateCollection A team are using GraphicsStateCollection API for warming up our shader... Read more
Inconsistent margins in Package Manager details section
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Package M... Read more
Connecting volumetric fog output to a strip breaks compilation and throw...
Steps to reproduce: Import the attached package to HDRP project Observe console errors Drag New VFX.vfx to the Scene Observe more er... Read more
FontAsset scale does not update UI Toolkit layout when set through code
How to reproduce: 1. Open the project “IN-98894_Font_scaling_UIToolkit”2. Enter Play Mode3. Click on the “50%” Button4. Observe the ... Read more
[Linux] Dock preview window resizes, flickers and extends to other displ...
Reproduction steps:1. Create a new project2. Drag inner windows around the display3. Observe the window preview behaviour Expected r... Read more
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