Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.46f1
6000.1.0b14
6000.2.0a8
Issue ID
UUM-102651
Regression
No
Inconsistent margins in Package Manager details section
How to reproduce:
1. Create a new Unity project
2. Go to Window -> Package Management -> Package Manager (Window -> Package Manager)
3. Select any package and observe the details section
Expected results: Margins are the same for all text
Actual results: Margins are different
Reproducible with: 6000.0.46f1, 6000.1.0b14, 6000.2.0a8
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigged GameObject doesn’t return to its idle state when disabling "Preview" and the GameObject has nested rigged GameObjects
- Error "ArgumentException: Trying to use an invalid resource" when creating custom post-processing effect in URP
- [DX12] GameObjects using CommandBuffer DrawProcedural and DispatchCompute calls have color flicker when changing color and moving mouse cursor
- The Player becomes unresponsive after resolution switch in Exclusive Fullscreen mode when using DX12 Graphics API
- (Apple Silicon) Floating point inconsistencies between mono and il2cpp
Resolution Note:
It will be addressed in a general re-design of the Package Manager window in an upcoming Unity 6 version.