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Scene is rendered white with Deferred + HDR on WebGL/Facebook WebGL player.
The scene is not rendered when all the Post processing effects are disabled on WebGL/Facebook WebGL player built using OpenGLES 3.0 ... Read more
[2D] Sprite disappears when generating bones on gameObject
Sprite disappears when generating bones on gameObject Steps to Repro:1. Open attached project2. Open 'Sample Scene'3. Select 'atlas_... Read more
[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...
To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more
Render texture is mirrored when Camera's Clear Flags are set to Don't Clear
To reproduce: 1. Open the project, attached by the tester (RenderTextureSymmetry.zip)2. Open the "Sample Scene" scene3. In Scene Vie... Read more
Stereo Convergence gets incorrectly multiplied when taking Stereo Images
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "C" to take the photo4. Open the photo in an H... Read more
[ Terrain ] Application of details to Terrain is not aligned with brush ...
Application of details to Terrain is not aligned with brush shape and size Read more
Model and Material thumbnails don't always show up in HDRP
When re-building the library, the preview thumbnails for models and materials mostly render as black. Repro:- start a project with t... Read more
[OSX] BugReporter crashed after returning from sleeping mode
BugReporter crashed after returning from sleeping mode Issue reproduced once, so doesn't have clear steps to repro. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Group Node name text is way smaller in the renaming state than the actual display size