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Deleting array elements with serliazed properties collapse/expand elemen...
Steps to reproduce:1. Open attached project2. Open "main" scene3. Select "GameObject" in the Hierarchy4. Ensure that A, B, D classes... Read more
Crash in g_logv when using nested/generic class
To reproduce:1. Open attached project2. Play Test1 scene3. Editor crashes Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2, 5.2.5f1 Read more
MonoDevelop Korean typing Issue
Steps to reproduce: 1) Download attached project '20160721_Empty.zip' and open in Unity.2) Make sure you have Korean Microsoft IME l... Read more
[HLAPI] SyncVar should throw warning when changed from client
Steps to reproduce:1. open attached project2. build and connect two instances3. click Space to add to number Expected: when SyncVar ... Read more
MonoDevelop doesn't use the rsp files
Steps to reproduce: 1. Open the attached project.2. In the 'Project' window, open C# 'UnsafeScript'.3. Debug the script. The user is... Read more
[DontDestroyOnLoad] OnSerialize is called on persistent NetworkBehaviour...
Steps to reproduce: 1. Open attached project "OnSerializeOnSceneChange.zip"2. Open scene "SceneStart" and run it3. Start as host4. C... Read more
SyncVar hook isn't called most of the time if SyncVar value is changed d...
Steps to reproduce: 1. Open attached project2. Build and run project as host3. In editor, open scene "SceneStart" and run it4. Conne... Read more
[NetworkAnimator] Only first layer animations are synced through network
Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more
Crashes on importing .dae files
Some .dae files on import cause Unity to freeze and then crash. To reproduce:1. Create a new project2. Import the attached file to U... Read more
Incorrect input from Input.GetAxis with 3dconnexion Spacenavigator
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Move the object with arrow keys4. No... Read more
All about bugs
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